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Looking for video of joystick quake guy (1 comment)
Posted by hauer @ 15:05 CST, 6 March 2026 - iMsg
Hello fellas

Can anyone remember the video of a guy playing Quake Live with a joystick and a keyboard?

If I remember correctly it was from an Australian Quake Live LAN event.

The video featured a bald guy with a joystick in one hand and a keyboard under his other hand and he was playing Quake Live.

His arms were stretched so much to either side that it looked he took up a whole lot of room.
88 Hits
Online Quake Live Config Editor app (11 comments)
Posted by bassettr86 @ 13:43 CST, 26 February 2026 - iMsg
I've been working on a online config editor for Quake Live, with the ability to create a custom config entirely in the browser.

https://quakeliveconfigeditor.com

It has the ability to:

Set binds for all binds found in QL ingame interface + more
Create custom weapon scripts
Create other custom scripts in a window module
Set 281 different Quake Live cvar / config settings
Search by cvar name and tags
Export and download a .cfg directly from the UI
Programmed-in dependencies for certain cvars, hiding and revealing dependent cvars when master toggles are enabled/disabled

This has been an entirely solo project, and I'm seeking some community feedback and possibly some suggestions, especially for:

1) Missing cvars for important settings, especially for competitive play
2) UI/UX improvements, the overall look and feel of the site, small (or big) recommended improvements/adjustments in site design
3) Incorrect cvar descriptions or values, or to suggest including new selections or values
4) Overall, is this a successful project that could be useful for players? If not, I'd like to know why and what I could do to make it so.
5) Any broken aspects of the site, bugs or problems.
6) Any scripts recommended to include in the config editor, I can add new bind inputs to those custom scripts

Note: Current scripts I've included are...
Weapon aliases
Volume up/down
Enemy Colors (custom Head/Torso/Legs)
Enemy Model toggle
Direct Rocket Jump

If anyone has feedback, post it here! I'd love to hear from you. And I wouldn't mind working with another programmer or developer to expand. PS. Contributors will get credit on the page footer for their efforts.

Update 03/01/2026


Thanks to ProT in the forum responses, I've updated the app to v2. I worked very hard on his suggestions (give him thanks) to include:

1) Membership creation / Login including Google Auth or Discord Auth. You can also register with email address and then sync your Google/Discord to that email.
2) Importing configs now works. There are indicators for what settings were imported by the config.
3) Smart checking on duplicate binds. A Manual Edit mode for the CFG Preview,
4) 1080p design. Now the site is wider.
5) Importing configs populates imported binds as well as settings.
6) Cloud saving configs. Every user has 5 slots to save their configs and name them.

There may be more additions I made I just don't know off the top of my head.

One thing I'd like to hear from you guys is if I'm missing any recommended settings to add (or binds). I tried including all the major ones, but what happens here is when you import a setting that's not found in one of my categories, it gets pushed to the bottom under // Uncategorized settings and scripts.

Thanks ESR.
Edited by bassettr86 at 05:38 CST, 1 March 2026 - 919 Hits
OpenQ4 - Modern, full binary replacement for Quake 4 (1 comment)
Posted by TheMuffinMan @ 04:24 CST, 25 February 2026 - iMsg
As titled, a project in its early days

I have been working on this project for a few weeks which offers an open-source game engine alongside its own game binaries. It picks up on unfinished work from Justin Marshall and drives my own set of improvements and goals.

Aim: to offer an open-source set of binaries. The closed-source BSE (effects system) has been fully reverse engineered and remains closed source to minimize potential legal issues, but the engine plugs into its API.

Features:
* modern and extensive platform/arch/hardware support for Windows, macOS and Linux PCs through SDL3
* nightly builds for all platforms
* full game controller/joystick support
* full screen aspect adjustments. from a coding perspective, it works perfectly, but some additional assets and menu refactoring considerations are needed for enhanced horizontal expansion (WIP).
* EAX audio
* auto-discovery for game installations in Steam or GOG
* multi-monitor and borderless support
* unified game dir for SP and MP binaries
* up-to-date external libs

Goals:
* SP/MP library merging/part-merge
* 5 years of RBDOOM3-BFG updates to port over (ie: shadowmapping)
* UTF-8 and TTF font support
* Expanding project to a unified engine for Quake 4, Doom 3, Doom 3 BFG, Prey and ETQW
* Reworking engine to allow true, higher framerates.
* Enhanced competitive features for MP, essentially porting from WORR/MuffMode.

https://github.com/themuffinator/OpenQ4
658 Hits
250fps league players configs (3 comments)
Posted by messenja @ 10:27 CST, 21 February 2026 - iMsg
Where can i download ql configs used by killsen, rapha, pavel and others? I especially want to take a look at killsen's config
700 Hits
Quake Live - It's Over (No comments)
Posted by Maga-pql @ 04:30 CST, 13 February 2026 - iMsg

0 1 2 3 4 5 6 7 8 9 10
Rating: 7.5 (1 vote)
This will be my final tape, ggs!

512 Hits
alternative to Quake 2 Starter? (1 comment)
Posted by azxx @ 04:40 CST, 11 February 2026 - iMsg
Quake 2 Starter ( http://q2s.tastyspleen.net/ ) was to Q2 what nQuake is to Q1/QW. But I tried it recently and it seems broken? Something in the package to do with the source port it seems? Is there a manual fix or alternative? These kinds of community installers are really good for getting new players up and running, and also good for a quick setup on a temporary computer.
Edited by azxx at 04:40 CST, 11 February 2026 - 430 Hits

<< Comment #1 @ 16:42 CST, 10 December 2009 >>
By psychoxou xou 
xou voted: [1] rapha, [2] DKT, [3] Vo0, [4] DaHanG

Is that what the poll is about? For a moment I thought you asked the groups rankings.
<< Comment #2 @ 18:01 CST, 10 December 2009 >>
By Poland Carmac  - Reply to #1
Event top 4.
<< Comment #3 @ 09:24 CST, 11 December 2009 >>
By knirtlotz*deotrip deotrip 
deotrip voted: [1] DaHanG, [2] rapha, [3] Vo0, [4] DKT
<< Comment #6 @ 10:34 CST, 11 December 2009 >>
By 2k2_2 Nukm  - Reply to #3
give me my vote back!
<< Comment #4 @ 09:32 CST, 11 December 2009 >>
By Finland duumed 
[1] rapha, [2] Vo0, [3] DaHanG, [4] DKT
<< Comment #5 @ 10:07 CST, 11 December 2009 >>
By S.T.A.L.K.E.R valvalis 
1 rph 2 DHG 3 Vo0 4 DKT
<< Comment #7 @ 12:03 CST, 11 December 2009 >>
By Niue Grumx 
Painkiller
[1] Vo0, [2] rapha, [3] DaHanG, [4] gellehsak
<< Comment #8 @ 12:14 CST, 11 December 2009 >>
[1] rapha
[2] DaHanG
[3] DKT
[4] griffin
<< Comment #9 @ 15:10 CST, 11 December 2009 >>
By blank koekie 
koekie voted: [1] rapha, [2] DKT, [3] DaHanG, [4] Vo0
<< Comment #10 @ 03:30 CST, 12 December 2009 >>
By United States of America erok 
erok voted: [1] DaHanG, [2] rapha, [3] chance, [4] Vo0
<< Comment #12 @ 13:58 CST, 12 December 2009 >>
By 011 rupertt  - Reply to #10
i second that
<< Comment #14 @ 18:33 CST, 13 December 2009 >>
By United States of America erok  - Reply to #12
=D
<< Comment #11 @ 05:28 CST, 12 December 2009 >>
By 004 Khorney 
Khorney voted: [1] rapha, [2] DKT, [3] DaHanG, [4] Vo0
<< Comment #13 @ 14:51 CST, 12 December 2009 >>
By Serbia Sa1Nt_ 
Sa1Nt_ voted: [1] rapha, [2] DaHanG, [3] Vo0, [4] chance

^^
<< Comment #15 @ 18:43 CST, 15 December 2009 >>
By USA_UK Jamerio 
1) Rapha
2) Dahang.

Don't really care about the rest as those are the only two who stand a chance of achieving those same positions if the other top players were there.

And in the eyes of a purist, that's all that matters.

Or if you already have an account:
 
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