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Its happening! (No comments)
Posted by gSTRUCTOR @ 15:01 CDT, 8 March 2026 - iMsg
With Doom IP exhausted, its back to the MP King.
Edited by gSTRUCTOR at 15:02 CDT, 8 March 2026 - 110 Hits
Looking for video of joystick quake guy (1 comment)
Posted by hauer @ 15:05 CST, 6 March 2026 - iMsg
Hello fellas

Can anyone remember the video of a guy playing Quake Live with a joystick and a keyboard?

If I remember correctly it was from an Australian Quake Live LAN event.

The video featured a bald guy with a joystick in one hand and a keyboard under his other hand and he was playing Quake Live.

His arms were stretched so much to either side that it looked he took up a whole lot of room.
167 Hits
Online Quake Live Config Editor app (11 comments)
Posted by bassettr86 @ 13:43 CST, 26 February 2026 - iMsg
I've been working on a online config editor for Quake Live, with the ability to create a custom config entirely in the browser.

https://quakeliveconfigeditor.com

It has the ability to:

Set binds for all binds found in QL ingame interface + more
Create custom weapon aliases for each weapon ingame (+and make multiple binds for each weapon)
Create other custom scripts in a window module (+use my pre-defined scripts included in the app)
Set nearly 300 different Quake Live CVARs / config settings, each one with recommended values for competitive play.
--NOTE: I'm looking for advice for additions/subtractions and corrections for (Descriptions, values) for my list.
Search bar for pin-pointing CVARs and BINDS during editing, live filter
Export and download a .cfg directly from the UI, the exported CFG is populated with comments for each CVAR for editing on desktop (will take corrections on descriptions)
Programmed-in dependencies for certain CVARs, hiding and revealing dependent CVARs when master toggles are enabled/disabled
Member system, register by email or Google/Discord and sync your accounts to multiple auth methods (universal account)
Importing configs to the site allowing you to edit pro configs from your hard drive straight into the system, with an indicator system next to each bind/setting representing where the imported value came from
Cloud save feature, allowing 5 slots for different config saves, if you want to save multiple configs on the site with specific names.
Mobile layout / Portrait layout responsive design, meaning you can edit your configs on-the-go (if you're not at home)
Manual Edit mode in the CFG Preview box allows you to make commits with manual typing rather than using my GUI (please help find bugs with it, describe what's happening if you find a broken aspect)

Note: Pre-populated scripts included in my app:
Weapon aliases
Volume up/down
Enemy Colors (custom Head/Torso/Legs)
Enemy Model toggle
Direct Rocket Jump

This has been an entirely solo project, and I'm seeking some community feedback and possibly some suggestions, especially for:

1) Missing CVARs that currently aren't in my config editor that are used by competitive players / used in Quake Live today and are recommended inclusions.
2) UI/UX improvements, the overall look and feel of the site, small (or big) recommended improvements/adjustments in site design
3) Incorrect cvar descriptions or values, or to suggest including new selections or values
4) Any broken aspects of the site, bugs or problems.

Update 03/01/2026

Thanks to ProT in the forum responses, I've worked very hard on his suggestions.

Update 03/08/2026

Updated the main post so I don't continue posting new changes over and over.
Edited by bassettr86 at 18:24 CDT, 8 March 2026 - 970 Hits
OpenQ4 - Modern, full binary replacement for Quake 4 (1 comment)
Posted by TheMuffinMan @ 04:24 CST, 25 February 2026 - iMsg
As titled, a project in its early days

I have been working on this project for a few weeks which offers an open-source game engine alongside its own game binaries. It picks up on unfinished work from Justin Marshall and drives my own set of improvements and goals.

Aim: to offer an open-source set of binaries. The closed-source BSE (effects system) has been fully reverse engineered and remains closed source to minimize potential legal issues, but the engine plugs into its API.

Features:
* modern and extensive platform/arch/hardware support for Windows, macOS and Linux PCs through SDL3
* nightly builds for all platforms
* full game controller/joystick support
* full screen aspect adjustments. from a coding perspective, it works perfectly, but some additional assets and menu refactoring considerations are needed for enhanced horizontal expansion (WIP).
* EAX audio
* auto-discovery for game installations in Steam or GOG
* multi-monitor and borderless support
* unified game dir for SP and MP binaries
* up-to-date external libs

Goals:
* SP/MP library merging/part-merge
* 5 years of RBDOOM3-BFG updates to port over (ie: shadowmapping)
* UTF-8 and TTF font support
* Expanding project to a unified engine for Quake 4, Doom 3, Doom 3 BFG, Prey and ETQW
* Reworking engine to allow true, higher framerates.
* Enhanced competitive features for MP, essentially porting from WORR/MuffMode.

https://github.com/themuffinator/OpenQ4
670 Hits
250fps league players configs (3 comments)
Posted by messenja @ 10:27 CST, 21 February 2026 - iMsg
Where can i download ql configs used by killsen, rapha, pavel and others? I especially want to take a look at killsen's config
729 Hits
Quake Live - It's Over (No comments)
Posted by Maga-pql @ 04:30 CST, 13 February 2026 - iMsg

0 1 2 3 4 5 6 7 8 9 10
Rating: 7.5 (1 vote)
This will be my final tape, ggs!

534 Hits
alternative to Quake 2 Starter? (1 comment)
Posted by azxx @ 04:40 CST, 11 February 2026 - iMsg
Quake 2 Starter ( http://q2s.tastyspleen.net/ ) was to Q2 what nQuake is to Q1/QW. But I tried it recently and it seems broken? Something in the package to do with the source port it seems? Is there a manual fix or alternative? These kinds of community installers are really good for getting new players up and running, and also good for a quick setup on a temporary computer.
Edited by azxx at 04:40 CST, 11 February 2026 - 434 Hits

<< Comment #1 @ 00:18 CST, 18 November 2010 >>
By United Kingdom ZeritoN 
Error: You have chosen more than one option for rank 5
Error: You have chosen more than one option for rank 1
Error: You have chosen more than one option for rank 2
Error: Missing vote for position 3
Error: Missing vote for position 4
Error: Missing vote for position 6

continue...


derp
<< Comment #2 @ 00:25 CST, 18 November 2010 >>
By psychoxou xou  - Reply to #1
-rate+rank

herp
<< Comment #8 @ 02:06 CST, 18 November 2010 >>
By United Kingdom ZeritoN  - Reply to #2
That would make more sense :D Too early...


Also, I agree with the guy saying take Focal Point out and put Gothic Rage or something else in because Focal Point is pretty crap for most modes except FFA
<< Comment #3 @ 00:29 CST, 18 November 2010 >>
By GTV Toin Coss 
I ranked them backwards rofl

sif it matters
Edited by Toin Coss at 00:36 CST, 18 November 2010
<< Comment #4 @ 00:46 CST, 18 November 2010 >>
By psychoxou xou  - Reply to #3
you can still click "[Change Answers]" :)
<< Comment #6 @ 01:02 CST, 18 November 2010 >>
By GTV Toin Coss  - Reply to #4
I knew that

<_<
>_>
Edited by Toin Coss at 01:02 CST, 18 November 2010
<< Comment #5 @ 00:48 CST, 18 November 2010 >>
By Canada-Alberta pks 
Replace Focal Point with Gothic Rage, because lol.
<< Comment #7 @ 02:05 CST, 18 November 2010 >>
By 004 jamalz 
They need to reskin and unfuck focal point for it to even be considered a map. It's avoided like a fucking plague in every mode.
<< Comment #9 @ 05:19 CST, 18 November 2010 >>
By grey kg  - Reply to #7
Why reskin?
<< Comment #13 @ 06:04 CST, 18 November 2010 >>
By 004 jamalz  - Reply to #9
it's fucking ugly lol
<< Comment #18 @ 06:41 CST, 18 November 2010 >>
By grey kg  - Reply to #13
It's an alternative to the "gothic" look of most other maps.
<< Comment #19 @ 07:16 CST, 18 November 2010 >>
By Exelent HamstaHue  - Reply to #18
I think it would be ok if the walls were a different colour to the floor, but as it is I really hate it too. With my settings it's difficult to tell where the walls and platforms end, and I can't be arsed to change config just for one map.
<< Comment #64 @ 23:45 CST, 22 November 2010 >>
By anonymous Anonymous (174.3.63.201)  - Reply to #13
you don't like warsow-esque textures?
<< Comment #10 @ 05:28 CST, 18 November 2010 >>
wonder how hektik can be higher ranked than the new battleforged but whatevah
<< Comment #11 @ 05:44 CST, 18 November 2010 >>
By RusSFSR IrrSolicitude  - Reply to #10
I ranked BF 2nd and Hek 5th...
nvm, ppl just like brainless frags
<< Comment #12 @ 05:51 CST, 18 November 2010 >>
By Italy spartaz0rd  - Reply to #11
u good
<< Comment #15 @ 06:10 CST, 18 November 2010 >>
By B2L - Orange Animated NL Magician  - Reply to #11
you mean brainless frags over 10 mins of +back 0-1 games?

shocking!
<< Comment #16 @ 06:14 CST, 18 November 2010 >>
By RusSFSR IrrSolicitude  - Reply to #15
Taking items under high pressure is skill.

+forward all the time checking who has better aim is not fun at all after 3 games.
<< Comment #21 @ 08:20 CST, 18 November 2010 >>
By Plusme ins  - Reply to #15
seems to me you're describing ztn o:
<< Comment #23 @ 08:28 CST, 18 November 2010 >>
By potat p4r4  - Reply to #11
Only a fool can think that gameplay on hektik is brainless.
It's kinda funny to see people that are not capable of adapting to different style of map than they used to play and then call the map "brainless" or similarly.
It's you who have not enough brain if you can't devise any working strategy for that map different than aimwhoring.
Edited by p4r4 at 08:33 CST, 18 November 2010
<< Comment #24 @ 08:47 CST, 18 November 2010 >>
By RusSFSR IrrSolicitude  - Reply to #23
No Hektik is too fucking rigid. The GA/RL room is pretty useless, and is somehow lack of space to move. There should be a tele or a more important item in that room. MH position is awful, too much disadvantage (MH should be at somewhere unsafe but not THAT unsafe). Not many terrain to use in Hektik either, some doors (like those in T4) could be added, or make one or two narrower corridors ffs.
<< Comment #25 @ 09:51 CST, 18 November 2010 >>
By potat p4r4  - Reply to #24
What has all this to do with existence of different strategies?
<< Comment #27 @ 10:00 CST, 18 November 2010 >>
By RusSFSR IrrSolicitude  - Reply to #25
Because w/o proper terrain, strategy became simple and game is lack of surprise/change/rhythm.

Think about the test big box, that's the extreme of an 'unproper' duel map. Does map have nothing to do with strategy, no?
Edited by IrrSolicitude at 10:01 CST, 18 November 2010
<< Comment #30 @ 11:47 CST, 18 November 2010 >>
By B2L - Orange Animated NL Magician  - Reply to #27
lame argument, since it obviously works both ways, e.g.

Why don't you go duel on dm14 or purgatory? Massive level, tons of armour, incredibly strategic and +brain!!11. Winner is the player who remains after the other has died of boredom.
<< Comment #31 @ 11:53 CST, 18 November 2010 >>
By RusSFSR IrrSolicitude  - Reply to #30
Because it is not suitable for duel. Items are too far away, rooms are too big, etc.

And Hektik is not great for duel either, though it is smaller than dm14.
<< Comment #48 @ 04:50 CST, 20 November 2010 >>
By potat p4r4  - Reply to #31
What you say about "w/o proper terrain, strategy became simple" is quite reasonable.
But then you just describe what the terrain on different maps is, without explaining, why these terrain elements prevent strategy from becoming complex.
<< Comment #51 @ 05:31 CST, 20 November 2010 >>
By RusSFSR IrrSolicitude  - Reply to #48
too many elements there so hard to explain, like ppl mentioned in the Zeriton journal 'good duel map'.

So I just mention an obvious bad point for Hektik here. On this map, the out-of-control player is really hard to take back control by careful caculating of respawn time (e.g. all major items YA-RA-MH are very close, and only one YA on the map, so it's too easy to control them all; stealing MH is too dangerous; etc.) or taking good position (There aren't many 'good' positions on Hek, terrain is a bit too open around major items, etc.). The out-of-control player can gain control back by a few good rail shots or whatever, but hard to do this in other ways.
<< Comment #14 @ 06:09 CST, 18 November 2010 >>
By Austria - Wien ffx 
These polls are usually useless because everyone votes his own preferences and not what is best for competitve play :x
<< Comment #33 @ 15:08 CST, 18 November 2010 >>
By Uruguay gSTRUCTOR  - Reply to #14
That doesnt makes sense. Balance is key, it should be competitive AND liked, otherwise bye bye ql.
<< Comment #17 @ 06:35 CST, 18 November 2010 >>
By Unset amOKchen 
amOKchen voted: [1] Hektik, [2] Dismemberment, [3] Aerowalk, [4] Battleforge, [5] Focal Point, [6] Phrantic
<< Comment #20 @ 08:14 CST, 18 November 2010 >>
By Pink Smiley Melachi dansen 
plz add qzdm6
<< Comment #22 @ 08:20 CST, 18 November 2010 >>
By Plusme ins 
Insan3 voted: [1] Aerowalk, [2] Battleforge, [3] Hektik, [4] Dismemberment, [5] Phrantic, [6] Focal Point
<< Comment #26 @ 09:55 CST, 18 November 2010 >>
By Sarge d1z 
//.D1Z voted: [1] Aerowalk, [2] Battleforge, [3] Hektik, [4] Phrantic, [5] Dismemberment, [6] Focal Point
<< Comment #28 @ 10:19 CST, 18 November 2010 >>
By Colour: black Kill_ 
Kill_ voted: [1] Battleforge, [2] Hektik, [3] Aerowalk, [4] Dismemberment, [5] Phrantic, [6] Focal Point

I miss bf, it was real nice with the new layout.
<< Comment #29 @ 10:45 CST, 18 November 2010 >>
BATTLEFORGED
<< Comment #32 @ 15:06 CST, 18 November 2010 >>
By Uruguay gSTRUCTOR 
phrantic and hektik ftw
<< Comment #34 @ 17:21 CST, 18 November 2010 >>
Vertical Vengeance!
<< Comment #36 @ 01:02 CST, 19 November 2010 >>
Eviscerated is best duel map ever tbh :b
<< Comment #35 @ 20:46 CST, 18 November 2010 >>
By 2k2_2 Nukm 
gothic rage is missing :(

oh, and once again it becomes obv that disemberment should not be in the mappool
Edited by Nukm at 20:49 CST, 18 November 2010
<< Comment #37 @ 05:48 CST, 19 November 2010 >>
By USA_UK Jamerio  - Reply to #35
Hub was showing its age 8 years ago, so I was surprised to see it was back, even with a different name and a few tweaks.

I guess that just goes to show how little things have moved on and lowering players expectations is the new "progress".
<< Comment #38 @ 05:55 CST, 19 November 2010 >>
By Austria - Wien ffx  - Reply to #37
Not everyone is an old fuck as you and knew hub for ages :x.
It's a good map and I think many new player like to play it so I don't get your point. The aim is to attract new players and not to please every old man who moan about every little change and why ql is so shit.
<< Comment #40 @ 06:19 CST, 19 November 2010 >>
By 2k2_2 Nukm  - Reply to #38
i think every new player wants new maps...
i never dueled on hub before ql (though i watched countless matches on it) and its a real pain in the ass to make up for the quake 3 players advantage and i dont think the map is much fun
<< Comment #41 @ 07:12 CST, 19 November 2010 >>
By Austria - Wien ffx  - Reply to #40
There are enough new maps to be honest (11 and with gothic 12). At least if you started with ql like I did. I don't need more I rather have more players who are willed to play maps which aren't in the map pool or called dm6/ztn :x.
And to be honest my best map is besides hektik aero don't know but there I can beat players who rape me on big maps like ztn and dm13.
<< Comment #45 @ 12:01 CST, 19 November 2010 >>
By United States of America T1E  - Reply to #40
<3 aerowalk


nothing to add
it's a brain+aim map just like ztn, has dedicated rocket/rail/lg/nade areas, nice armor distribution, I was pretty critcial when it was added, but as we see now, skill is not so much map dependend (even cooller started to practice t7 now as we can see and pwns there)
<< Comment #52 @ 05:45 CST, 20 November 2010 >>
By PerpetualWar PerpetualWar  - Reply to #40
I actually think Dismemberment is not so bad map, and not even bad for spectating.
<< Comment #54 @ 06:08 CST, 20 November 2010 >>
By United States of America T1E  - Reply to #52
I'd say so myself from what I've seen from the map, but maybe nukm can explain a little further...
<< Comment #56 @ 10:18 CST, 21 November 2010 >>
By 2k2_2 Nukm  - Reply to #54
well the limited amount of items to fight for and the boring geometry makes it a real pain to play and watch imho. and so far i havent seen any match on disemberment that got me excited.
<< Comment #43 @ 10:30 CST, 19 November 2010 >>
By USA_UK Jamerio  - Reply to #38
Most people on this site knew of hub when they were teenagers.
Not everyone is as clueless as you and 22 is not young.

Listenting to fools like you will only result in the same problems and revelatiions years down the line.

But go for it.
<< Comment #46 @ 12:56 CST, 19 November 2010 >>
By Austria - Wien ffx  - Reply to #43
Why should it result in the same problems? I remember a few years ago quake3 was nearly dead though it had plenty of maps, mods and so on.

Btw. didn't I say that I was young I just started to play ql because cs got boring and the playerbase of ql was decent enough for me not like quake3 were newbies were rare.
<< Comment #39 @ 06:04 CST, 19 November 2010 >>
By Quake 4 Yavich 
PHRANTIC!!!
<< Comment #42 @ 07:15 CST, 19 November 2010 >>
dm6 ????????????????????????????????????????????
<< Comment #44 @ 11:26 CST, 19 November 2010 >>
By Poland mefajpE^ 
I like phrantic, I'd like to see it in competitive play :>
<< Comment #47 @ 13:01 CST, 19 November 2010 >>
By Unset random99 
new duel maps? "new"!?
<< Comment #49 @ 04:55 CST, 20 November 2010 >>
The beauty of democracy is that the evil person has the same voting power as the good person. So vote for Satan, he'll lower your taxes!
<< Comment #50 @ 05:04 CST, 20 November 2010 >>
By Finland duumed  - Reply to #49
Hail Satan!
<< Comment #53 @ 05:50 CST, 20 November 2010 >>
By psychoxou xou  - Reply to #49
How's life in the 16th century?
<< Comment #55 @ 07:06 CST, 20 November 2010 >>
By Italy spartaz0rd  - Reply to #49
u r right actually
<< Comment #57 @ 10:38 CST, 21 November 2010 >>
Republicans already have their 012 campaign slogan: "Obama is a communist. Obama is a socialist. Obama is a Muslim. Let's face it - Obama is different. He's not one of us. So in the next election, make sure you vote Republican, because we're white - just like you.".

That map-list is not too bad, if you remove focal point. Could be a decent official map-pool. Out with the old, in with the new. Yes, the old people will die and will be replaced by young people. And that's when real political change will happen. Do you know that an overwhelming % of people under the age of 30 are in favor of legalizing marijuana? So once all the oldies are dead, and a few more youngies are older, we'll have legal weed.
<< Comment #59 @ 04:34 CST, 22 November 2010 >>
By United States of America T1E  - Reply to #57
do you think the younger folk is more social/liberal/progressive? don't get deceived. apple == tree. so many 20 year olds think they're oh so leftist/reasonable but if you take a closer look, they're anti-woman-rights, anti-education, anti-state-spending, totally catholic in every choice they make and fully sunken in in old habits and tradition
<< Comment #58 @ 03:55 CST, 22 November 2010 >>
The way it works is very simple: every old person who dies and every young person who reaches voting-age, represents a 2-point shift. Beyond any ideology or speculation, old people will continue dying and young people will continue aging. Because of that, young people always have the power. The problem is, young people lack the motivation. They'd rather fuck around in their sandboxes than exercise their power.

Beyond the simple natural order, young people are also capable of changing the minds of older people. If you implore your parents and grandparents to vote a certain way, they might just do so. You, on the other hand, can definitely vote however you want. If you're afraid of your parents reaction to your voting choice, you can simply lie to them. They can't go into the voting booth with you, so they have no real way of knowing who and what you voted for.

If only young people would start practicing democracy, we could quickly change the policies so many are disgusted with.
<< Comment #62 @ 06:27 CST, 22 November 2010 >>
By MLP_FlutterShy Teen Queen  - Reply to #58
Jonesy up in this thread, yo.
<< Comment #60 @ 05:08 CST, 22 November 2010 >>
By Plusme ins 
jesus fucking christ, should be a poll about mappool, and jonesy is already posting his political shit that no one cares about
<< Comment #61 @ 05:28 CST, 22 November 2010 >>
By psychoxou xou  - Reply to #60
Some head admins think it's not an issue
<< Comment #63 @ 08:49 CST, 22 November 2010 >>
By United States of America T1E  - Reply to #61
the stuff vedic and jamerio are posting is way more intrusive and you can always ignore users via the profile page
<< Comment #65 @ 07:52 CST, 23 November 2010 >>
By grey kg  - Reply to #60
Don't you see the big picture? It's all connected.
<< Comment #66 @ 03:57 CST, 25 November 2010 >>
By HL2 nDuser 
nDuser voted: [1] Aerowalk, [2] Phrantic, [3] Hektik, [4] Battleforge, [5] Dismemberment, [6] Focal Point

Phrantic is phun.
<< Comment #67 @ 04:43 CST, 25 November 2010 >>
By Aussie grimstar Tree_ 
Voted BF and Hek 1st and 2nd respectively as they are actually new maps, Phrantic 3rd because it's the best of the old maps, Dimemberment and Focal Point both got my "meh" votes at 4th and 5th and Aerowalk last because lol let's play the same shit for another half a decade.
<< Comment #68 @ 05:54 CST, 25 November 2010 >>
By United Kingdom ZeritoN 
Ideal map pool:


Edited by ZeritoN at 05:54 CST, 25 November 2010
<< Comment #69 @ 06:02 CST, 25 November 2010 >>
By Beer! becks  - Reply to #68
more icebears for cooller
<< Comment #70 @ 13:10 CST, 3 December 2010 >>
By Italy Dix  - Reply to #68
where is spartie's club?
<< Comment #73 @ 07:00 CST, 11 December 2010 >>
By Poland therm  - Reply to #70
strenx made a paddle pool out of it
<< Comment #71 @ 11:18 CST, 7 December 2010 >>
By Israel no_il 
Lol this is old.
Replace with focal point with solid(solid> that gothic crap map).
<< Comment #72 @ 11:23 CST, 7 December 2010 >>
By hemostick's grenade j0sh_ 
fast paced maps > slower maps hmmm....
<< Comment #74 @ 09:11 CST, 11 December 2010 >>
By USA_UK Jamerio 
Edited by Jamerio at 09:11 CST, 11 December 2010
<< Comment #75 @ 16:28 CST, 16 December 2010 >>
By Unset fur*q  - Reply to #74
WTF is that photo??!?
<< Comment #77 @ 07:47 CST, 28 December 2010 >>
By Fox flag 0x5f3759df  - Reply to #75
trollface/devil shemale
<< Comment #78 @ 11:26 CST, 28 December 2010 >>
By Unset fur*q  - Reply to #77
Well the father has a look of 'i always wanted a girl'
<< Comment #76 @ 07:20 CST, 28 December 2010 >>
there are too many, what style are you refering to?
<< Comment #79 @ 11:37 CDT, 22 March 2011 >>
By Peru ZeriouS 
Revote maybe with Toxicity and the redone Battleforged (new teles) included please :)

Aerowalk: 4
Hektik: 4
Battleforged (1st version): 5
Battleforged (2nd version): 5
Battleforged (3rd, current version): 6
Phrantic: 3-4 (havenīt played it much)
Dismemberment: 3
Focal Point: 1 (havenīt played it much)
<< Comment #80 @ 19:56 CDT, 22 March 2011 >>
By psychoxou xou  - Reply to #79
that pool was close in november dude

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