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Looking for video of joystick quake guy (1 comment)
Posted by hauer @ 15:05 CST, 6 March 2026 - iMsg
Hello fellas

Can anyone remember the video of a guy playing Quake Live with a joystick and a keyboard?

If I remember correctly it was from an Australian Quake Live LAN event.

The video featured a bald guy with a joystick in one hand and a keyboard under his other hand and he was playing Quake Live.

His arms were stretched so much to either side that it looked he took up a whole lot of room.
112 Hits
Online Quake Live Config Editor app (11 comments)
Posted by bassettr86 @ 13:43 CST, 26 February 2026 - iMsg
I've been working on a online config editor for Quake Live, with the ability to create a custom config entirely in the browser.

https://quakeliveconfigeditor.com

It has the ability to:

Set binds for all binds found in QL ingame interface + more
Create custom weapon scripts
Create other custom scripts in a window module
Set 281 different Quake Live cvar / config settings
Search by cvar name and tags
Export and download a .cfg directly from the UI
Programmed-in dependencies for certain cvars, hiding and revealing dependent cvars when master toggles are enabled/disabled

This has been an entirely solo project, and I'm seeking some community feedback and possibly some suggestions, especially for:

1) Missing cvars for important settings, especially for competitive play
2) UI/UX improvements, the overall look and feel of the site, small (or big) recommended improvements/adjustments in site design
3) Incorrect cvar descriptions or values, or to suggest including new selections or values
4) Overall, is this a successful project that could be useful for players? If not, I'd like to know why and what I could do to make it so.
5) Any broken aspects of the site, bugs or problems.
6) Any scripts recommended to include in the config editor, I can add new bind inputs to those custom scripts

Note: Current scripts I've included are...
Weapon aliases
Volume up/down
Enemy Colors (custom Head/Torso/Legs)
Enemy Model toggle
Direct Rocket Jump

If anyone has feedback, post it here! I'd love to hear from you. And I wouldn't mind working with another programmer or developer to expand. PS. Contributors will get credit on the page footer for their efforts.

Update 03/01/2026


Thanks to ProT in the forum responses, I've updated the app to v2. I worked very hard on his suggestions (give him thanks) to include:

1) Membership creation / Login including Google Auth or Discord Auth. You can also register with email address and then sync your Google/Discord to that email.
2) Importing configs now works. There are indicators for what settings were imported by the config.
3) Smart checking on duplicate binds. A Manual Edit mode for the CFG Preview,
4) 1080p design. Now the site is wider.
5) Importing configs populates imported binds as well as settings.
6) Cloud saving configs. Every user has 5 slots to save their configs and name them.

There may be more additions I made I just don't know off the top of my head.

One thing I'd like to hear from you guys is if I'm missing any recommended settings to add (or binds). I tried including all the major ones, but what happens here is when you import a setting that's not found in one of my categories, it gets pushed to the bottom under // Uncategorized settings and scripts.

Thanks ESR.
Edited by bassettr86 at 05:38 CST, 1 March 2026 - 932 Hits
OpenQ4 - Modern, full binary replacement for Quake 4 (1 comment)
Posted by TheMuffinMan @ 04:24 CST, 25 February 2026 - iMsg
As titled, a project in its early days

I have been working on this project for a few weeks which offers an open-source game engine alongside its own game binaries. It picks up on unfinished work from Justin Marshall and drives my own set of improvements and goals.

Aim: to offer an open-source set of binaries. The closed-source BSE (effects system) has been fully reverse engineered and remains closed source to minimize potential legal issues, but the engine plugs into its API.

Features:
* modern and extensive platform/arch/hardware support for Windows, macOS and Linux PCs through SDL3
* nightly builds for all platforms
* full game controller/joystick support
* full screen aspect adjustments. from a coding perspective, it works perfectly, but some additional assets and menu refactoring considerations are needed for enhanced horizontal expansion (WIP).
* EAX audio
* auto-discovery for game installations in Steam or GOG
* multi-monitor and borderless support
* unified game dir for SP and MP binaries
* up-to-date external libs

Goals:
* SP/MP library merging/part-merge
* 5 years of RBDOOM3-BFG updates to port over (ie: shadowmapping)
* UTF-8 and TTF font support
* Expanding project to a unified engine for Quake 4, Doom 3, Doom 3 BFG, Prey and ETQW
* Reworking engine to allow true, higher framerates.
* Enhanced competitive features for MP, essentially porting from WORR/MuffMode.

https://github.com/themuffinator/OpenQ4
663 Hits
250fps league players configs (3 comments)
Posted by messenja @ 10:27 CST, 21 February 2026 - iMsg
Where can i download ql configs used by killsen, rapha, pavel and others? I especially want to take a look at killsen's config
708 Hits
Quake Live - It's Over (No comments)
Posted by Maga-pql @ 04:30 CST, 13 February 2026 - iMsg

0 1 2 3 4 5 6 7 8 9 10
Rating: 7.5 (1 vote)
This will be my final tape, ggs!

519 Hits
alternative to Quake 2 Starter? (1 comment)
Posted by azxx @ 04:40 CST, 11 February 2026 - iMsg
Quake 2 Starter ( http://q2s.tastyspleen.net/ ) was to Q2 what nQuake is to Q1/QW. But I tried it recently and it seems broken? Something in the package to do with the source port it seems? Is there a manual fix or alternative? These kinds of community installers are really good for getting new players up and running, and also good for a quick setup on a temporary computer.
Edited by azxx at 04:40 CST, 11 February 2026 - 430 Hits

<< Comment #1 @ 14:25 CST, 20 November 2013 >>
By invisible_man BOB-3000 
I cant see BEST FAIL

That would be the most amusing category if you ask me! Rub salt in the wounds
<< Comment #25 @ 14:08 CST, 8 December 2013 >>
By ^__^ HustLah  - Reply to #1
2ez4evil
<< Comment #26 @ 19:55 CST, 8 December 2013 >>
By USA_UK Jamerio  - Reply to #1
ZHU.
<< Comment #2 @ 14:26 CST, 20 November 2013 >>
By ffs_light kK_Storm 
[1] Best comeback, [2] Best unexpected performance, [3] Best match, [4] Best interview, [5] Best frag
<< Comment #3 @ 14:46 CST, 20 November 2013 >>
By Canada FlashSoul 
[1] BEST
[5] WORST

right?
<< Comment #4 @ 15:26 CST, 20 November 2013 >>
By United States of America T1E 
it's interesting how a lot of 5s and some 3s, 4s add up to (30) in this poll

a full stop / dot whatever you call it would indicate it's not a points-system, but a ranking whoever is in charge of this website ;)
Edited by T1E at 15:27 CST, 20 November 2013
<< Comment #5 @ 15:35 CST, 20 November 2013 >>
By Hungary Carpio 
[1] Best frag [2] Best match [3] Best unexpected performance [4] Best comeback [5] Best interview
<< Comment #14 @ 19:24 CST, 20 November 2013 >>
By United States of America evilbollweevil  - Reply to #5
this.
<< Comment #6 @ 15:48 CST, 20 November 2013 >>
By Germany twister 
Might wanna clarify if 1 is good or bad...
<< Comment #7 @ 16:02 CST, 20 November 2013 >>
By MLP_FlutterShy Teen Queen 
[1] Best comeback, [2] Best unexpected performance, [3] Best frag, [4] Best match, [5] Best interview
<< Comment #22 @ 07:04 CST, 21 November 2013 >>
By United Kingdom pulsehh  - Reply to #7
^^^
<< Comment #8 @ 16:25 CST, 20 November 2013 >>
By lightninggun fragv 
[1] Best match, [2] Best comeback, [3] Best unexpected performance, [4] Best frag, [5] Best interview
<< Comment #9 @ 16:42 CST, 20 November 2013 >>
By ratmstar kava 
I rated frags worse than interview.. seriously, there's going to be so many great, great frags. How the fk do you choose?

A great interview, on the other hand... they're rarely really fun to read, and I like reading them.
<< Comment #18 @ 00:43 CST, 21 November 2013 >>
By United States of America Asuka_  - Reply to #9
a nice interview is always great, but how would you pay casters? i'd like to think that they already got a salary. :x
<< Comment #10 @ 16:45 CST, 20 November 2013 >>
By Canada FlashSoul 
[1] Best comeback, [2] Best unexpected performance, [3] Best interview, [4] Best match, [5] Best frag
<< Comment #11 @ 16:59 CST, 20 November 2013 >>
By Italy qwih 
[1] Best match, [2] Best comeback, [3] Best frag, [4] Best unexpected performance, [5] Best interview
<< Comment #12 @ 17:14 CST, 20 November 2013 >>
By USA_UK Jamerio 
Best butt for all the fags out there!
<< Comment #15 @ 19:28 CST, 20 November 2013 >>
By United States of America evilbollweevil  - Reply to #12
thoughtful. And yet there are those who claim you only care about yourself. Served.
<< Comment #13 @ 18:14 CST, 20 November 2013 >>
By United Kingdom FFT 
just gonna put it out there performance awards are bullshit and it is inevitable they will be super subjective.
<< Comment #19 @ 00:47 CST, 21 November 2013 >>
By United States of America Asuka_  - Reply to #13
Who knows?

Think as if it were Quakecon 2013, best match would go for chance vs evil and best frag for Dahang's LG suspension on rapha in ZTN. and there's no many matches/frags left to argue those.

What i mean is that is possible to get to an agreement.
Edited by Asuka_ at 00:48 CST, 21 November 2013
<< Comment #16 @ 21:11 CST, 20 November 2013 >>
By Portugal ProT 
I think there should be a "Best sportsmanship award" voted by the participating players (with the obvious rule that players can't vote for themselves).

But since I didn't make a donation, I also think I don't have a say in it. :)
<< Comment #17 @ 00:42 CST, 21 November 2013 >>
By United States of America Asuka_ 
[1] Best match, [2] Best frag, [3] Best comeback, [4] Best unexpected performance, [5] Best interview
<< Comment #20 @ 03:16 CST, 21 November 2013 >>
By DoublePlus 24 
Best Interview is the most WTF award. (1) It has no relation to the game what so ever. (2) Not really performance based (at least game-wise). (3) Will every single player get interviewed? If not, no equal chances. (4) Non-English speakers that need a translator, such as Evil, are at immediate disadvantage.

Best Frag is also a gay award. It's mostly luck based. Anyone can produce it, nobody is actually trying to get it, it just happens. I would much more prefer Best Play, which is actually more performance based. You need intelligence + execution to get it, not just a lucky string of air rockets to hit for example.

Best Upset and Best Comeback are good awards. You have to work hard for those. Best Match, again depends on many factors. Depends how do you define best, too. For example this was a great match, but both players played shitty, they made thousands of mistakes. So Best Match I'd give not necessarily the most entertaining, but to the tightest match, which means both opponents played off the charts, making almost no mistakes, and it was close as hell.
Edited by 24 at 03:19 CST, 21 November 2013
<< Comment #23 @ 18:27 CST, 24 November 2013 >>
By Germany - Berlin ihve  - Reply to #20
Best play! harosh!
<< Comment #21 @ 04:56 CST, 21 November 2013 >>
By Beer! kenZu 
[1] coolleR, [2] coolleR, [3] coolleR, [4] coolleR, [5] coolleR,
<< Comment #24 @ 14:17 CST, 7 December 2013 >>
By US-Massachusetts lettu 
1. Best unexpected performance
2. Best match

Rest dont really reward anything too meaningful. Thats also the reason, why I didnt see the point of putting money to these awards.
Edited by lettu at 14:21 CST, 7 December 2013

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