Total Chaos game is out and looks sick af.
https://store.steampowered.com/app/2208350/Total_Chaos/
Edited by gSTRUCTOR at 16:22 CST, 27 November 2025 - 669 Hits
This project is a non-commercial fan implementation and is not affiliated with or endorsed by id Software or ZeniMax Media. “Quake III Arena” and related trademarks are the property of their respective owners.
Only the officially released Quake III Arena demo data files are used. No full retail game assets are hosted, included, or required; all gameplay content is limited to files that id Software made publicly available for free.
The engine is based on ioquake3, an open-source project licensed under GPLv2. In accordance with the license, the source code for the modified ioquake3 WebAssembly build and supporting glue code is available upon request.
On other side, more players are playing on public ctf servers (5v5), than at the pickup (4v4), but I think that is because you have to PAY for a premium membership.may be most of them just dont know what pickup is?
But then why is everybody playing TDMpickup literally 24/7?tdm is easier to start play than ctf. "friendly" ctf community.
I don't know how could quake community become as huge as CS's. We need to do more LANs, prize competitions? Anybody has an idea?first of all ql needs more than 1,5 developers to make any kind of matchmaking for duel, tdm, cfg. pickup's using IRC (mostly ugly default mIRC or webchat) is stone age.